Q1 What is the purpose of Dominoes?
Like the table game of Dominoes, players have to make links between two dominoes. The dominoes
can be made up of words, words and images or just images in any combination the teacher chooses.
The learning happens when players have to explain and justify their links.
Q2. Will Dominoes work on any whiteboard?
Yes. It does not even need a whiteboard. A PC and a digital projector is all you need to play
the game with a class.
Q3. What kinds of learning can be developed with Dominoes?
All sorts. Many topics in education have a set of words and if learners have to make links
between them and explain those links then deeper understanding follows. The use of images can
allow learners to make links between words and images, a technique often used in languages.
The need for players orally to explain and justify links improves spoken and explaining
skills.
Q4. Are there published sets of Dominoes games?
No. The software comes content-free, but once a game has been developed, it can be saved and
used by others. This allows a bank of games to be built very quickly.
Q5 Can users create their own games?
Yes. The Create Your own Dominoes program is a tool for doing just that.
Q6. How can Dominoes be used?
- It works well as a starter to reinforce key words/images that will be used during that lesson.
- It can also be used at the end of a lesson to test understanding of key words or images.
- It can be used in languages for grammar and language structures.
- Some teachers use it as a ‘brain break’ in long sessions. A 10-minute Dominoes game in the middle of a long session can refresh the minds.
- The Dominoes Editor is a network resource, so students can be give the role of preparing a game on an agreed topic for the rest of the class to play.
Q7. Are there any rules for the game?
No specific rules but the following guidelines may help to manage the game better:
- Organise small teams which will collaborate. Teams win a point every time they make a successful link.
- Explain that to make a link they must give as much information as they can to explain or justify the link.
- The teacher can insist on more explanation at any stage.
- The teacher may allow other teams to challenge links one team wants to make if they believe that more explanation is needed.