“I have never seen a single piece of software that engaged students more than the Race Game. I used it in several third-grade classes and, without fail, EVERY SINGLE STUDENT was completely engaged in the lesson, EVERY TIME. Not once did I see a student off task.”
Sandi H. Dennis
City Schools of Decatur, Georgia
The Company was formed in 1996 and became a limited company in 2004. One of its founding Directors, Robert Powell, is a former head teacher, and he has used his wide knowledge of education to develop resources that meet real needs, motivate and engage both learners and teachers and, most importantly, help to raise educational achievement.
Robert Powell Publications has been one of Promethean’s software partners for 10 years. The Raising Achievement series of interactive CDs for whiteboards was the first joint venture with Promethean, and these CDs included the TV game Blockbusters, adapted for education as a key word activity. This was such a successful learning activity for students that a high percentage of secondary schools in England invested in one or more of this series, with the Science CD being purchased by nearly half the secondary schools in England.
More recently, the company has worked closely with Promethean to develop interactive resources compatible with the Promethean Learner Response Systems, Activote and Activexpression. The Race Game AfL (Assessment for Learning) has brought computer games and assessment together in an exciting and stimulating way for learners. It was launched initially in the UK, but after a wonderful reception for the software from US teachers at the GAETC conference in Atlanta in November 2009, Robert Powell Publications decided to offer it to US schools immediately after the ISTE conference in Denver in June 2010, with Promethean having the sole distribution rights in the US. EyeWrite³, visual planning software that allows all learners to participate in project planning through Promethean’s Activexpression texting function, is also available to US schools.